Hole.io is a highly addictive and widely popular mobile game, amassing over 200 million downloads worldwide across iOS and Android platforms.
Technology: Unity3D C#
Platform: iOS & Android
Date: October 2024
My responsibilities:
I played a key role on Voodoo’s hit title Hole.io, contributing to user engagement, retention, and internal workflow efficiency through feature development and custom tooling. I was actively involved in the design and execution of numerous live features and A/B tests, which provided valuable insights into user behavior and directly informed product decisions. These efforts collectively helped sustain the game’s high performance and supported data-driven innovation within the team.