Tic-Tac-Toe games with a twist

After I started my YouTube channel in July 2021 I wanted to do my first tutorial series and choose to make different types of Tic-Tac-Toe games to encourage aspiring game developers to develop more than just following tutorials and courses. I created this entirely in my spare time while working full-time at GamePoint.

Technology: Java & Unity C#
Platform: YouTube
Date: August 2021

 

Note: The first 4 episodes are quite long because these are follow along episodes in Java. Here I show every step done to develop the game. From episode 5 I switch to Unity3D engine and only show the core codes and explain how it works. This makes the last three episodes significantly shorter.

See full series here

Introduction:

What are we going to make?

Part 1

Start with the basics and a follow along video to get the basics of Tic-Tac-Toe within a flexible board generation.

Part 2

Adding an AI to our part 1 creation to have more fun while developing and playing!

Part 3

Creating an ultimate tic-tac-toe game which consists of 10 tic-tac-toe games in one board!

Part 4

Removing the most common problem in tic-tac-toe: Getting a tie/draw. This could be done by limiting the amount of x/o’s to play and allow players to swipe them around

Part 5

Moving to Unity3D engine and developing a literally 3D Tic-Tac-Toe game which can connect on all axis.

Part 6

Going more wild with our Tic-Tac-Toe creations and developing a spherical Tic-Tac-Toe game which can also be flexibly played along all axis.

Part 7

As final game we add some more game feeling by adding a final twist using Russian dolls to overtake each other. This totally changes the feel of the game!