Tic-Tac-Toe games with a twist
After I started my YouTube channel in July 2021 I wanted to do my first tutorial series and choose to make different types of Tic-Tac-Toe games to encourage aspiring game developers to develop more than just following tutorials and courses. I created this entirely in my spare time while working full-time at GamePoint.
Technology: Java & Unity C#
Platform: YouTube
Date: August 2021
Note: The first 4 episodes are quite long because these are follow along episodes in Java. Here I show every step done to develop the game. From episode 5 I switch to Unity3D engine and only show the core codes and explain how it works. This makes the last three episodes significantly shorter.
See full series here
Introduction:
What are we going to make?
Part 1
Start with the basics and a follow along video to get the basics of Tic-Tac-Toe within a flexible board generation.
Part 2
Adding an AI to our part 1 creation to have more fun while developing and playing!
Part 3
Creating an ultimate tic-tac-toe game which consists of 10 tic-tac-toe games in one board!
Part 4
Removing the most common problem in tic-tac-toe: Getting a tie/draw. This could be done by limiting the amount of x/o’s to play and allow players to swipe them around
Part 5
Moving to Unity3D engine and developing a literally 3D Tic-Tac-Toe game which can connect on all axis.
Part 6
Going more wild with our Tic-Tac-Toe creations and developing a spherical Tic-Tac-Toe game which can also be flexibly played along all axis.
Part 7
As final game we add some more game feeling by adding a final twist using Russian dolls to overtake each other. This totally changes the feel of the game!