Tic-Tac-Toe games with a twist
After I started my YouTube channel in July 2021 I wanted to do my first tutorial series and choose to make different types of Tic-Tac-Toe games to encourage aspiring game developers to develop more than just following tutorials and courses. I created this entirely in my spare time while working full-time at GamePoint.
Technology: Java & Unity C#
Date: August 2021
Note: The first 4 episodes are quite long because these are follow along episodes in Java. Here I show every step done to develop the game. From episode 5 I switch to Unity3D engine and only show the core codes and explain how it works. This makes the last three episodes significantly shorter.
See full series here
What are we going to make?
Start with the basics and a follow along video to get the basics of Tic-Tac-Toe within a flexible board generation.
Adding an AI to our part 1 creation to have more fun while developing and playing!
Creating an ultimate tic-tac-toe game which consists of 10 tic-tac-toe games in one board!
Removing the most common problem in tic-tac-toe: Getting a tie/draw. This could be done by limiting the amount of x/o’s to play and allow players to swipe them around
Moving to Unity3D engine and developing a literally 3D Tic-Tac-Toe game which can connect on all axis.
Going more wild with our Tic-Tac-Toe creations and developing a spherical Tic-Tac-Toe game which can also be flexibly played along all axis.
As final game we add some more game feeling by adding a final twist using Russian dolls to overtake each other. This totally changes the feel of the game!