My first game with Neurosky
We decided to create a game with neurosky mind wave technology where the player has to
concentrate to keep their play-field big. If the attention meter is under 50% the background will
turn black. This causes a smaller play-field.
Code / Game features:
- Attack
- Spawn system
- Enemy's (3 different types with different powers)
- Randomly enemy death animation (falling off the bridge or staying)
- Background color changing
- Xbox controllers
- Local Highscore
Process: 3 weeks
Programmer: Justin Bieshaar, Floris de Haan
Art: Nick Schaatsbergen, Noel Karremans, Mischa Rijkse
github: https://github.com/jscotty/The-Bridge