My first game for mobile devices. We had decided fast as a team to make a RPG game of the myth Hernan Cortez with his travel to America for gold. I was the only programmer in our team. I started the project with a classmate. But he quit. This was my first big project. I learned to work with managers, responsivity for mobile, serialized save load data and game-feel. I loved to work on this project. It was my first full game with Unity3D C#. Code / Game features: - Move-stick (Up,Right,Down,Left) - Inventory - Autotype talk - Attacking - User feedback in UI (notivication bar, Talk/Attack button) - Save/Load serialized - 24 scene's to discover - 5 puzzles/Quests - enemy behaviour - end scene (with funny end talk) - sound - health bar - items - front/behind objects - Offscreen detection (when player leaves the game, the game automaticly paused and saves)
Process: 8 weeks
Programmer: Justin Bieshaar
Art:
Noel Karremans, Frederique Gesbert, Jennifer Versteeg, Iggy Finn
Managers: Kiek Oudelaar, Kim Krijt
Google play: Google play
github: https://github.com/jscotty/MytheCortes