Flying Bunny

Project DIY

JAVA
September 2015

The game I made with the libary I made for Scotty's adventure.
When the project 'do it yourself' started I decided to create a game with my very own libary. I wanted to try and create a different sort of game then scotty adventure, in order to check if my libary worked well for other projects.

Code / features:
-Vector2 operations (angle calculations)
-Particle System (pixels/images/animations)
-Saving/Loading
-Collision
-Upgrade system
-Animator
-Game state manager
-Back-Pack/Cannon/Bunny/Fuel Types
-High-score
-Height meter
-Player stats (Fuel, coins, height, high score etc)

Process: 3 weeks
Programmer: Justin Bieshaar
Art: Noel Karremans
Blog post: http://www.java-gaming.org/topics/iconified/36678/view.html
github libary: https://github.com/jscotty/JavaGameOperator

github: https://github.com/jscotty/FlyingBunny


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