Ludum dare 38 - Race against ferrem gigantes

72 hours game jam

Unity3D C#
April 2017

My first time participating Ludum-dare game jam!
With the theme ‘a small world’ Bram and I decided to create a city planet taken over by ferrum gigantes (Latin for ‘steel’ ‘giants’). You as the soul surviver have to dodge all the ferrum gigantes and race through the city to collect points. When a ferrum gigantes hits you with his stomp, you’ll be destroyed! Bram and I had a steady communication with 16 hour + skype calls.

We also got featured in Larry chupacabra's youtube video

Code / Game features:
- Faux gravity
- Race mechanics
- Car radio with 3 channels
- Car movement
- Car drifting
- Slip trail
- Slip and burnout particle smoke
- Enemy animations
- Enemy pathfinding
- UI animations
- Audio options (Auto save)
- UI car speed notification
- UI Score and radio status

Process: 72 hours
Programmer: Justin Bieshaar
Art: Bram Nijland
github: https://github.com/jscotty/LudumDare38
Ludum dare game page: https://ldjam.com/events/ludum-dare/38/race-against-ferrum-gigantes/
Itch.io: https://justinbieshaar.itch.io/race-against-ferrum-gigantes


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