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Unity3D

Singleton Pattern
5 Mar 2021

Singleton Pattern

by Justin Scott | posted in: Build Series, C#, Design Patterns, Programming, Tutorial, Unity3D | 0

Welcome to part 2 of the Design Patterns series.This episode will be about the Singleton Pattern! Singleton Pattern Singleton is a pattern that restricts an object to one single instance and has a global point to access it. Ensure a … Continued

Façade Pattern
4 Mar 2021

Façade Pattern

by Justin Scott | posted in: Build Series, C#, Design Patterns, Tutorial, Unity3D | 0

Welcome to part 1 of the Design Patterns series!This episode will be about the Façade Pattern! Façade Pattern Façade Pattern is a very basic pattern we often unknowingly use. It’s a very useful pattern which is used in lots of … Continued

Circles and spheres
4 Mar 2018

Circles and spheres

by Justin Scott | posted in: C#, Math, Programming, Tutorial, Unity3D | 4

Hello dear readers, I would like to welcome everyone to my first topic blog post. If you have been surfing on my website and seen my portfolio, you’ve might noticed that I made a mandala drawing application in 2015 using … Continued

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