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gamedev

Wear OS Game Development
4 Jan 2020

Wear OS Game Development

by Justin Scott | posted in: Android Studio, Java, Programming, WearOS | 7

Hello reader! On black Friday 2019 I bought myself a TicWatch Pro. I wanted to own a smart watch for a few years already but was actually expecting Google to release a pixel watch. But sadly to this date that … Continued

Android Studio, gamedev, Java, WearOS
HTML5 build series pt 6. – Final episode
17 Nov 2019

HTML5 build series pt 6. – Final episode

by Justin Scott | posted in: Build Series, HTML5, HTML5, Tutorial | 0

Hello readers! Unfortunately this will be the last episode for the build series for the HTML5 game. 🙁 Although the game is far finished, I do have to end it. You can see in my posting dates that it took … Continued

gamedev, html5, pixijs, tutorial
HTML5 build series pt 5. – Tweening and Easing
26 Sep 2019

HTML5 build series pt 5. – Tweening and Easing

by Justin Scott | posted in: Build Series, HTML5, HTML5, Programming, Tutorial | 0

Hello readers!Welcome to part 5 of HTML5 build series! We will now create an animation system using tweening and easing! I personally love writing animations. It always feels so good when something you wrote, maybe for hours and the end … Continued

ease, easing, game development, gamedev, html5, pixi, pixijs, tutorial, tween, tweening
HTML5 build series pt 4. – Responsive Canvas
11 Aug 2019

HTML5 build series pt 4. – Responsive Canvas

by Justin Scott | posted in: Build Series, HTML5, HTML5, Programming, Tutorial | 0

Hello readers! Welcome to part 4 of HTML5 build series! In this part we will fix an issue we currently have with our game. Our game is not responsive. This means our game is currently always rendered at width of … Continued

gamedev, html5, pixijs, pixijs responsive, responsive, responsive canvas
HTML5 build series pt 2. – Import Export
18 Jun 2019

HTML5 build series pt 2. – Import Export

by Justin Scott | posted in: Build Series, HTML5, HTML5, Programming, Tutorial | 1

Hello readers!Welcome to part 2 of HTML5 build series. This episode we will create our player and clean up our organization of everything we made in part 1. We will organize our project by using import and export feature from … Continued

game development, gamedev, html5, pixi, pixijs, tutorial

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