Me
My name is Justin Scott Bieshaar.
I am a passionate and experienced game developer who has been active in the industry since 2016. I have a strong interest in system and tools programming, software architecture, code performance, mathematics, and physics.
My programming journey began in 2011 under unique circumstances. After a gymnastics accident left me with an injured knee and a three-day hospital stay, I decided to explore how games were made. This experience ignited my passion for programming and game development, a passion that continues to drive me today and one that I love to share with the people I work with.
Beyond my professional work, I am dedicated to mentoring and creating content focused on programming and game development. I create entertaining, relatable, and educational content for both experienced and aspiring developers. This commitment to sharing knowledge has allowed me to build a following of well over 150,000 across various platforms under the tag name @justinbieshaar, with the majority of my audience on Instagram (https://www.instagram.com/justinbieshaar/).
I am passionate about inspiring and guiding the next generation of developers, helping them to unlock their potential and succeed in the industry.
Published games I worked:
Cut the Rope Remastered – Apple Arcade
Cut the Rope 3 – Apple Arcade
My Tamagotchi Forever – Android, iOS
GamePoint Battlesolitaire – Android, iOS
Hearthunt – Android, iOS
Klaverjassen – Android, iOS
Wordtornado – Android, iOS
CardParty – Android, iOS
Uptown Bingo – Concept Phase
GamePoint Casino Standalone – Andoid, iOS and WebGL.
GamePoint Casino in Gamepoint Bingo – Android, iOS and WebGL.
RoyalDice Mini – HTML5.
My history
My curiosity for programming started when I was 15. I broke my knee 10th of July 2011 by accident when practicing for gymnastics. When I was in the hospital, I started to research how ‘Runescape’ was made. I found the source code from private servers and started to play with the code. My passion for programming began from that day.
I also made a video where I talk about my journey as a Game Developer from 10th of July 2011 until 2021.